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Post by silderan on Jan 2, 2015 14:15:17 GMT
On sprite.cpp line 43 and 44: int x_step = (int)((1.0f / stepsCount.x) * m_texture->get_size().x);
Isn't it the same as: int x_step = (int)((float)m_texture->get_size().x / (float)stepsCount.x); ?
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Post by Admin on Jan 2, 2015 15:20:06 GMT
yes that is correct. thank you if you find any more like these please let me know
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